#include <iostream>
#include <allegro.h>
#include "Player.h"
#include "Global.h"

using namespace std;

int main(int argc, char **argv)
{
    Global *g = Global::getInstance();
    g->initializeGame();
    while(g->running)
    {
        g->updateGame();
        g->drawGame();
    }
    return 0;
}
END_OF_MAIN();
